It also supports Nvidia, AMD, and Apple graphics processors for Redshift GPU performance evaluation.Ĭinebench 2024 uses a consistent scene file for both CPU and GPU testing. The software is designed to be compatible with a wider range of hardware configurations, supporting x86-64 architecture (Intel/AMD) on Windows and macOS, as well as Arm64 architecture for Apple silicon on macOS and Snapdragon compute silicon on Windows. This shift to the Redshift engine is meant to align performance testing with modern creative workflows, ensuring accuracy and consistency. Unlike its predecessors, which used Cinema 4D’s standard renderer, this version of Cinebench employs the same render algorithms for both CPU and GPU testing. One notable change in Cinebench 2024 is the integration of the Redshift rendering engine, as Cinema 4D’s default rendering engine. Cinebench 2024 reintroduces GPU benchmarking, a feature absent for the past decade This new version of the respected benchmarking software, which has been used in computer performance evaluation for two decades, aims to provide artists, designers, and creators with a more precise representation of their hardware capabilities by embracing cutting-edge technology. In rounding out these developments, the company has announced the release of its Cinebench 2024 benchmark. Maxon has been announcing the release of several upgrades to its Cinema 4D DCC program during these past months. By using the powerful Redshift engine, a more realistic measurement can be made that will predict what a user can expect from their system if they use Cinema 4D. The company originally offered a benchmark that prospective users of the Cinema 4D program could use to evaluate their hardware, to see if it could handle Cinema 4D, by using the renderer in the program. What do we think? Redshift is a GPU-accelerated renderer, used in contemporary high-end production rendering.
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